Usopp, famously known as "God" Usopp, serves as the Straw Hat Pirates' sharpshooter and holds the rank of Senior Officer within the Straw Hat Grand Fleet. He represents the fourth member to join the crew, stepping aboard their adventures towards the end of the Syrup Village Arc. Although there was a brief departure from the crew during the Water 7 Arc, he eventually reunited with them at the conclusion of the Post-Enies Lobby Arc. Hailing from Syrup Village, Usopp is the offspring of Yasopp and Banchina. During his upbringing, he assumed the role of "captain" within the Usopp Pirates and fostered a close friendship with Kaya. His entry into the Straw Hat Pirates was spurred by their collective effort to thwart Kuro and the Black Cat Pirates, which ultimately resulted in an invitation to join their crew. Despite his usual apprehension in the face of danger, Usopp nurtures a profound aspiration—to become a courageous sea warrior akin to his father—striving daily to align himself with this dream.
Usopp's notoriety expanded significantly when he adopted the guise of Sogeking, a persona under which he acquired a bounty of 30,000,000
Beli following the Enies Lobby incident. Subsequently, his bounty escalated to 200,000,000 Beli in his own name after the Dressrosa Arc. Following the Raid on Onigashima, Usopp's bounty reached a substantial 500,000,000 Beli . His proficiency as a sniper is undisputed, inheriting much of his father Yasopp's remarkable marksmanship. Usopp's skillset extends to transforming slingshots into formidable and menacing weaponry. By coupling his marksmanship with distinctive ammunition, such as the Firebird Star, Usopp can inflict devastating damage from long-range positions. Beyond slingshots, he possesses considerable expertise in cannons and various forms of naval artillery. This proficiency earns him the dual designation of sniper and gunner within the crew, overseeing the operation and maintenance of the ship's cannons and artillery.
Usopp's marksmanship prowess stands nearly unrivaled, as exemplified by his capacity to accurately strike targets from vast distances, even surpassing the range of Marine firearms while confronting adverse wind conditions. He demonstrates an ability to calculate and predict factors like trajectory angles, wind influence, distance, and even incorporate booster shots into his projectiles. This remarkable precision enabled him to hit a target located indoors, at an unimaginable distance, through a small window opening to stop Sugar for the second time.
His exceptionally sharp eyesight often allows him to discern details before his fellow crewmates, such as spotting Gecko Moria within the gargantuan zombie, Oars, or detecting the hidden harpy Monet observing them on Punk Hazard. Furthermore, during the Onigashima events, Usopp promptly identified lookouts before anyone else and incapacitated them using his Pop Greens.
Usopp's mastery over Kenbunshoku Haki, awakened during the latter stages of the Dressrosa conflict, enables him to perceive the auras of distant individuals, as seen with Luffy, Law, and Sugar in the royal palace from the old King's Plateau near the Corrida Colosseum. This newfound ability facilitated the pinpointing of Sugar's location and a precise snipe from an extraordinary distance.
In the non-canonical One Piece Film: Red, Usopp exhibited remarkable Kenbunshoku Haki, enabling communication with his father across vast distances. Usopp's signature weapon is a slingshot, which he wields in conjunction with various pellets for long-range combat. Beyond projectiles, he has devised unconventional attacks, like the 5-Ton Hammer and others, often adding a humorous touch to his fighting style. Since the Skypiea Arc, Usopp has integrated Dials into his combat repertoire, employing the Breath Dial to store explosive gas, the Flash Dial to dazzle adversaries, and the Impact Dial to absorb and retaliate against attacks. Usopp enhances his sight and focus with specialized goggles, having upgraded them in Loguetown, although the scene was omitted in the 4Kids dub and the original manga. Post-timeskip, he has transitioned to a new pair of goggles that he typically wears around his neck.
As the Straw Hat Pirates' dedicated sniper, Usopp predominantly employs long-range weaponry like Pop Greens. However, his limited array of close-ranged weapons, primarily his Dials and Hammers, occasionally prompts the use of long-range tools in close combat scenarios, presenting risks to both himself and his allies.
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