Breach is a VALORANT agent to whom walls are no obstacle. Breach's kit is designed to inflict damage and crowd control through walls and terrain, taking people out of cover or aiding his team's peaking. Flashpoint is a fast-acting burst that blinds enemies, while Aftershock does damage while also dazing all players in the area of effect. If that's not enough, Breach's ultimate, Rolling Thunder, is an ability that passes through all terrain in a cone, knocking up and dazing players.
Good Breach players will find clever ways to ambush the enemies without even being seen. Teaming up with Sova to learn enemies' positioning is a deadly combination that can catch the enemy team completely off-guard.
Aftershock (C) – Equip a Fusion Charge and fire it to send a slow-firing burst through a wall, which
deals high damage to anyone it connects with. More handy for clearing corners than actually getting frags.
Flashpoint (Q) – Equip a blinding charge that can be set on a wall. It fires a fast burst that blinds anyone on the other side.
Rolling Thunder (X) – Equip a seismic charge, fire to send a quake through all terrain in the ult’s cone of effect. This dazes and knocks anyone caught in its blast into the air. It also deals some damage.
Good Breach players will find clever ways to ambush the enemies without even being seen. Teaming up with Sova to learn enemies' positioning is a deadly combination that can catch the enemy team completely off-guard.
Abilities
Fault Line (E) – Equip a seismic blast, hold fire to increase the distance, and release to set off a quake that dazes all players caught in it.Aftershock (C) – Equip a Fusion Charge and fire it to send a slow-firing burst through a wall, which
deals high damage to anyone it connects with. More handy for clearing corners than actually getting frags.
Flashpoint (Q) – Equip a blinding charge that can be set on a wall. It fires a fast burst that blinds anyone on the other side.
Rolling Thunder (X) – Equip a seismic charge, fire to send a quake through all terrain in the ult’s cone of effect. This dazes and knocks anyone caught in its blast into the air. It also deals some damage.
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